INTEGRATING STEAM AND EDUPRENEURSHIP IN PRIMARY EDUCATION TO IMPROVE SCIENCE LITERACY AND STUDENT CREATIVITY

Authors

  • Trivena Universitas Kristen Indonesia Toraja
  • Benyamin Salu Universitas Kristen Indonesia Toraja
  • Grifit Markus Universitas Kristen Indonesia Toraja

DOI:

https://doi.org/10.31949/jcp.v11i3.13980

Abstract

21st-century learning demands the early integration of critical thinking, creativity, and entrepreneurial skills. The STEAM approach offers interdisciplinary and contextual learning, yet it still requires a stronger connection to students’ real-life experiences. Integrating STEAM with edupreneurship presents an innovative solution to enhance scientific literacy and creativity among elementary school students. This study aims to examine the effectiveness of integrating the STEAM (Science, Technology, Engineering, Arts, and Mathematics) approach with edupreneurship in improving scientific literacy and creativity in elementary school students. The study was conducted at SDN 6 Saluputti using a descriptive qualitative approach, involving students from grades IV to VI as research subjects. Data were collected through observation, documentation, and interviews. Thematic analysis was employed to identify the impact of the integration on students’ development of scientific literacy and creativity. The applied method was project-based learning, where students were guided to create tangible products such as herbal soap, artwork from recycled materials, and digital educational posters. The findings reveal that the integration of STEAM and edupreneurship positively influences students’ scientific literacy. Students were able to understand scientific concepts contextually, conduct simple experiments, and communicate their findings logically and creatively. In terms of creativity, there was a significant improvement in four key indicators: fluency of ideas, flexibility of thought, originality, and elaboration. The products created reflected interdisciplinary thinking skills and an innovative spirit. Furthermore, students demonstrated high enthusiasm and engagement throughout the learning process. They actively participated in discussions, collaborated in groups, and expressed pride in their work. Learning became more meaningful, enjoyable, and fostered character values such as independence, responsibility, and collaboration. The integration of STEAM and edupreneurship has proven to be an effective innovative learning approach that enhances the quality of primary education, particularly in shaping a generation that is creative, scientifically literate, and entrepreneurially minded.

Keywords:

STEAM, Sedupreneurship, scientific literacy, creativity, elementary school

Downloads

Download data is not yet available.

References

Ahmad, D., & M. A. (2020). Analisis mengukur kemampuan berpikir kritis melalui pembelajaran menggunakan metode STEAM-PjBL. Proceeding Unindra. https://proceeding.unindra.ac.id/index.php/DPNPMunindra/article/view/4755

Alhayat, A., & J., R. C. (2024). Designing learning assessment with STEAM-based projects in implementing the Kurikulum Merdeka. Jurnal Penelitian Pendidikan IPA, 10(11). https://jppipa.unram.ac.id/index.php/jppipa/article/view/7266

Amelia, M., & Ramadan, Z. H. (2021). Implementasi pendidikan karakter melalui budaya sekolah di sekolah dasar. Jurnal Basicedu, 5(6), 5548–5555. https://doi.org/10.31004/basicedu.v5i6.1701

Amini, J., & Irwandi, D. (2021). The effectiveness of problem-based learning model based on ethnoscience on student’s critical thinking skills. Journal of Chemistry Education Research, 5(2), 77–87. https://journal.unesa.ac.id/index.php/jcer/article/view/12222

Andhianto, P., & Fitriani, Y. (2024). Penerapan pembelajaran STEAM berbasis proyek penguatan profil pelajar pancasila (P5) di satuan PAUD. Murhum: Jurnal Pendidikan Anak Usia Dini, 5(1), 314–326. https://doi.org/10.37985/murhum.v5i1.547

Armi, Y. (2025). Development of natural and social science module based on STEAM integrated with Tri N to improve creativity of elementary school students. International Journal of Elementary Education. https://ejournal.undiksha.ac.id/index.php/IJEE/article/view/89176

Conradty, C., & Bogner, F. X. (2020). STEAM teaching professional development works: Effects on students’ creativity and motivation. Smart Learning Environments, 7(1). https://doi.org/10.1186/s40561-020-00132-9

Cui, J. (2022). Behavioural entrepreneurial mindset: How entrepreneurial education activity impacts entrepreneurial intention and behaviour. International Journal of Management Education, 20(2), 100639. https://doi.org/10.1016/j.ijme.2022.100639

Evawati, D., & Susilowati, S. (2024). Implementasi pembelajaran double track di SMAN 4 Sidoarjo untuk meningkatkan kesiapan berwirausaha. Jurnal Pendidikan Teknologi dan Manajemen, 3(2), 98–107. https://e-journal.upr.ac.id/index.php/JPTM/article/view/12869

Febriansari, D., Sarwanto, & Yamtinah, S. (2022). Konstruksi model pembelajaran STEAM dengan pendekatan design thinking pada materi energi. JINoP: Jurnal Inovasi Pembelajaran, 8, 186–200. https://ejournal.umm.ac.id/index.php/jinop/article/view/22456

Fitriana, E., Nisa, A. F., & Zulfiati, H. M. (2024). Penerapan project-based learning berbasis STEAM dalam pembelajaran IPAS untuk meningkatkan kemampuan berpikir kritis dan kewirausahaan siswa sekolah dasar. Pendas: Jurnal Ilmiah Pendidikan Dasar, 9(3), 1593–1608. https://journal.unpas.ac.id/index.php/pendas/article/view/16041

Fitriyah, A., & Ramadani, S. D. (2021). Pengaruh pembelajaran STEAM berbasis PjBL terhadap keterampilan berpikir kreatif dan kritis. Inspiratif: Jurnal Pendidikan, 10. https://journal3.uin-alauddin.ac.id/index.php/Inspiratif-Pendidikan/article/view/17642

Halimatul Mu’minah, I., & Suryaningsih, Y. (2020). Implementasi STEAM dalam pembelajaran abad 21. Bio Educatio, 5(1), 65–73. https://www.neliti.com/publications/377702/

Hariandi, J., & Sari, S. (2023). Peningkatan keterampilan proses sains dengan menerapkan pendekatan STEAM. Jurnal Fisika FKIP Ummetro. https://ojs.fkip.ummetro.ac.id/index.php/fisika/article/view/7945

Hidayah, Y., Iskandar, R., Kusmayanti, I., & Saylendra, N. P. (2023). Building the character of unity through a STEAM approach in elementary schools. Journal Geutheeinstitute, 6. https://www.journal.geutheeinstitute.com/index.php/JG/article/view/197

Ismaiyah, N., et al. (2022). Edupreneurship in stimulating the independence of early childhood. Golden Age, 7(3), 143–150. https://doi.org/10.14421/jga.2022.73-04

Jannah, R., et al. (2022). Pengaruh pendekatan STEAM pada materi fluida statis terhadap pemahaman konsep siswa. JEMAS, 3(2). http://journal.umuslim.ac.id/index.php/jemas/article/view/1369

Krismiyanti, L. (2024). Pembelajaran STEAM melalui metode SITOPE untuk meningkatkan kewirausahaan siswa. PSEJ, 8(1), 96–108. https://doi.org/10.24905/psej.v9i2.215

Lin, C. T. (2021). The effect of a pedagogical STEAM model on students’ project competence and learning motivation. Journal of Science Education and Technology, 30(1), 112–124. https://doi.org/10.1007/S10956-020-09885-X

Maarang, M. (2023). Analisis peningkatan kreativitas anak usia dini melalui pembelajaran STEAM berbasis loose parts. Murhum: Jurnal Pendidik, 4(1). https://www.academia.edu/download/112753899/78.pdf

Muthmainnah, M., et al. (2022). Developing students’ life skills through edupreneurship in the digital era. Contemporary Studies in Economic and Financial Analysis, 109A, 169–190. https://doi.org/10.1108/S1569-37592022000109A011

Parisu, C., & Saputra, E. (2025). Integrasi literasi sains dan pendidikan karakter dalam pembelajaran IPA di sekolah dasar. JAHE, 5(1), 864–872. http://www.jahe.or.id/index.php/jahe/article/view/2281

Pimvichai, J. (2023). Integration of STEAM with local context for enhancing early childhood students’ creativity. The Asian Conference on Education 2023. https://papers.iafor.org/wp-content/uploads/papers/ace2023/ACE2023_74355.pdf

Putri, A., et al. (2023). Effectiveness of STEAM-based blended learning on students’ critical and creative thinking skills. https://www.academia.edu/download/100667987/13497.pdf

Safitri, N. A. (2022). The STEAM approach to improve 21st-century skills in elementary schools. Kalam Cendekia, 10(2), 227–232. https://jurnal.uns.ac.id/jkc/article/view/65493

Suryaningsih, S., & Nisa, A. F. (2021). Kontribusi STEAM Project Based Learning dalam mengukur keterampilan proses sains dan berpikir kreatif siswa. Jurnal Pendidikan Indonesia, 2(6), 1097–1111.

Trivena, & Lolotandung, R. (2024). The influence of STEAM-based project model on fifth grade elementary students’ science process skills. Jurnal Cakrawala Pendas, 10(3), 662–670. https://doi.org/10.31949/jcp.v10i3.9257

Trivena, T., & Langi’, W. L. (2021). Persepsi mahasiswa PGSD UKI Toraja terkait STEAM. Edumaspul, 5(2), 381–388. https://doi.org/10.33487/edumaspul.v5i2.2109

Twiningsih, A., & Elisanti, E. (2021). Development of STEAM media to improve critical thinking skills and science literacy. International Journal of Emerging Issues in Early Childhood Education, 3(1), 25–34. https://doi.org/10.31098/IJEIECE.V3I1.520

Ulum, M. (2024). The effectiveness of STEAM-based contextual teaching and learning models on logical thinking in science. Jurnal Sosera. https://journal.iai-alfatimah.ac.id/index.php/sosera/article/view/14

Utomo, W., et al. (2023). The effect of STEAM-based hybrid learning model on students’ critical thinking skills. JPPIPA, 9(9), 742. https://doi.org/10.29303/jppipa.v9i9.5147

Wilson, H. E., et al. (2021). Effects of transdisciplinary STEAM lessons on student critical and creative thinking. Journal of Educational Research, 114(5), 445–457. https://doi.org/10.1080/00220671.2021.1975090

Zubaidah, S. (2019). STEAM: Pembelajaran untuk memberdayakan keterampilan abad ke-21. ResearchGate. https://www.researchgate.net/publication/336065211

Downloads

Abstract Views : 10
Downloads Count: 3

Published

2025-07-26

How to Cite

Trivena, Salu, B., & Markus, G. (2025). INTEGRATING STEAM AND EDUPRENEURSHIP IN PRIMARY EDUCATION TO IMPROVE SCIENCE LITERACY AND STUDENT CREATIVITY. Jurnal Cakrawala Pendas, 11(3), 657–666. https://doi.org/10.31949/jcp.v11i3.13980

Issue

Section

Articles

Similar Articles

<< < 2 3 4 5 6 7 8 9 10 11 > >> 

You may also start an advanced similarity search for this article.