APPLICATION OF GAME-BASED LEARNING IN THROWING AND CATCHING LEARNING TO IMPROVE THE SOCIAL AND EMOTIONAL SKILLS OF ELEMENTARY SCHOOL STUDENTS

Authors

  • Muhammad Rizal Riswanda STKIP Harapan Bima, Indonesia
  • Nurlailatun Ramdani STKIP Harapan Bima, Indonesia
  • Lutfin Haryanto STKIP Harapan Bima, Indonesia

DOI:

https://doi.org/10.31949/jcp.v11i4.15660

Abstract

Social and emotional skills in elementary school students are often neglected in Physical Education, Sports, and Health subjects, because learning focuses more on motoric aspects. As a result, many students still have difficulty working together, regulating emotions, and maintaining sportsmanship when participating in physical activities. Different from previous studies that focused on improving motoric skills, this study focuses on social and emotional skills through the application of game-based learning in Physical Education, Sports, and Health. The purpose of this study is to describe the process of implementing game-based learning in learning to throw and catch a ball and its impact on the social and emotional skills of elementary school students. A descriptive qualitative approach was used in this study, with data collection techniques in the form of observation, interviews, and documentation. The subjects were fourth-grade students of SDN 2 Tente. The results showed that the application of game-based learning created an active, fun, and collaborative learning atmosphere. Active student participation increased from 63,3% to 93,3%, while the number of students who are easily angered decreased from 7 to 2 people, indicating a decrease in irritability levels of 71,4%. Improved social skills are evident in the ability to work together, communicate, and empathize, while improved emotional skills are evident in students' ability to manage emotions, accept defeat with sportsmanship, and support each other within the group. The teacher's role as a facilitator has proven crucial in guiding students in understanding character values ​​such as sportsmanship, empathy, and cooperation. Thus, game-based learning is not only effective in improving motor skills but also contributes significantly to improving students' social and emotional skills while presenting an innovative approach to Physical Education, Sports, and Health that integrates pedagogical and psychological aspects.

Keywords:

Game-Based Learning, Social Skills, Emotional Skills, Physical Education, Sports, and Health, Elementary School

Downloads

Download data is not yet available.

References

Aksoy, P., & Gresham, F. M. (2024). Evidence-Based Social-Emotional Learning Intervention Programs for Preschool Children: An Important Key to Development and Learning. International Journal of Psychology and Educational Studies, 11(3), 201–217. https://doi.org/10.52380/ijpes.2024.11.3.1227

Amirzan, A., Muhammad, M., Yahya, M., & Akhyar, F. (2024). Kecenderungan Metode yang Digunakan oleh Guru pada Pembelajaran PJOK di SMP Negeri dalam Wilayah Kecamatan Peukan Baro. Jurnal Sosial Humaniora Sigli (JSH), 7(1), 622–632.

Armadhani, V., & Mu’arifin. (2025). Pengembangan Model Pembelajaran Lompat Jauh Berbasis Problem Based Learning Untuk Kelas VIII SMPN 2 Nganjuk. Mutiara Pendidikan Dan Olahraga, 2(4), 12–24.

Atoulloh, A., Fitriani, A., & Daryono, R. W. (2024). Exploring the Influence of Game-Based Learning and School Environment on Learning Achievement: Does the Mediation of Self-Intention Matter? IJORER : International Journal of Recent Educational Research, 5(3), 623–638. https://doi.org/10.46245/ijorer.v5i3.597

Azizah, A. R., Suwandayani, B. I., & Arifin, B. (2024). Optimizing Emotional Intellingence Thorough Collaborative Learning in Grade III Elementary School Students. Journal Cakrawala Pendas, 10(4), 879–888.

Bandura, A. (1971). Social Learning Theory. In Elgar Encyclopedia of Cross-Cultural Management (pp. 2–46). General Learning Corporation. https://doi.org/10.4337/9781803928180.ch33

Bulubaan, A., Gunawan, G., & Abduh, I. (2025). Pengaruh Penerapan Permainan Tradisional dalam Pembelajaran terhadap Kemampuan Motorik Kasar Anak Tunagrahita. Jurnal Porkes: Jurnal Pendidikan Olahraga Kesehatan Dan Rekreasi, 8(2), 742–754. https://doi.org/10.29408/porkes.v8i2.29442

Camacho-Sánchez, R., Manzano-León, A., Rodríguez-Ferrer, J. M., Serna, J., & Lavega-Burgués, P. (2023). Game-Based Learning and Gamification in Physical Education: A Systematic Review. Education Sciences, 13(183), 1–12. https://doi.org/10.3390/educsci13020183

Collaborative for Academic, Social and emotional learning (CASEL, N. d. . (n.d.). Fundamentals of SEL. Collaborative for Academic, Social, and Emotional Learning (CASEL).

Ediwitoko, R., Hasmyati, H., & Asran, A. (2022). How Do Primary School Students Perform? Fundamental Movement Skills for Throwing Catch Baseball. ETDC: Indonesian Journal of Research and Educational Review, 1(4), 499–509. https://doi.org/10.51574/ijrer.v1i4.312

Goleman, D. (1995). Emotional intelligence: Why it can matter more than IQ. In Bloomsbury Publishing plc.

Karatas, Z., Mailybaeva, G., Tokzhanova, A., Turebayeva, K., Duisenbayev, A., & Kazetova, A. (2023). Formation of the Academic Performance and Cultural Values of Primary School Pupils Based on Online Supported Educational Games. IJEMST: International Journal of Education in Mathematics, Science and Technology, 11(5), 1293–1312.

Kurniawan, D., & Hidayat, T. (2015). Pengaruh Modifikasi Permainan Bola Voli terhadap Kerjasama Siswa pada Pembelajaran Pendidikan Jasmani, Olahraga dan Kesehatan (Studi pada Siswa Kelas X Bogor 1 SMKN 3 Probolinggo). Jurnal Pendidikan Olahraga Dan Kesehatan, 03(01), 20–24.

Kusuma, F. P., & Dharma, J. P. (2024). Efektivitas Metode Pembelajaran Berbasis Game dalam Meningkatkan Partisipasi Siswa pada Pendidikan Jasmani. Atletik Karya: Jurnal Pendidikan Dan Olahraga Aktual, 1(2), 01–04.

Lestari, W., Meisaraoh, P., Rohmah, S., Milasari, N., & Itsnaini, N. K. A. (2024). Penerapan Metode Game Based Learning Dalam Meningkatkan Keterampilan Berpikir Krits Siswa Mi Ma’Arif Candirejo. PRAXIS: Jurnal Pengabdian Kepada Masyarakat, 3(2), 67–75. https://doi.org/10.47776/praxis.v3i2.1360

Lestariningsih, D., Cahyani, B. H., & Nisa, A. F. (2024). Penerapan Permainan Tradisional Bakiak dan Gobag Sodor untuk Menstimulus Keterampilan Sosial Siswa. Jurnal Perseda, 7(1), 85–96.

Miles, M. B., Huberman, A. M., & Saldana, J. (2014). Qualitative Data Analysis: A Methods Sourcebook (Vol. 17). Arizona State University.

Nikmah, N. (2025). Penerapan Model Game-Based Learning Untuk Meningkatkan Partisipasi Siswa Dalam Pembelajaran Fiqih Pada Kelas IV Madrasah Ibtidaiyah Al-Islamiyah Tunggulpayung. Wulang: Jurnal Pendidikan Guru Madrasah Ibtidaiyah, 3(1), 24–31. https://doi.org/10.55656/wjp.v3i1.376

Nurbait, S., & Bastian, R. H. (2021). Development of Emotional Intelligence (Emotional Intelligence) in Sports Learning Activities at School. Kinestetik : Jurnal Ilmiah Pendidikan Jasmani, 5(4), 843–850. https://doi.org/10.33369/jk.v5i4.19757

Pratama, V. J., Zhannisa, U. H., Darmanto, P., & Prastiwi, B. K. (2024). Analisis Peran Pembelajaran melalui Permainan dalam Meningkatkan Partisipasi Siswa pada Pembelajaran PJOK Kelas X-11 SMA N 11 Semarang. JOKER (Jurnal Ilmu Keolahragaan), 5(3), 422–426.

Pujayanti, F. H., Sumiharsono, R., & Triwahyuni, E. (2023). Pengaruh Metode Game Based Learning terhadap Kemampuan Motorik Kasar dan Kemampuan Sosial Emosional Anak TK. EDUKASIA: Jurnal Pendidikan Dan Pembelajaran, 4(2), 1435–1444.

Rijkiah, A. R., Rahmawati, D. S., & Rachman, I. F. (2025). Penerapan Game Based Learning untuk Mengoptimalkan Keterampilan Membaca Pemahaman Siswa Sekolah Dasar. Jurnal Penelitian Pendidikan Indonesia, 2(4), 469–480.

Riyanto, R. (2022). Penerapan Metode Pembelajaran Demonstrasi dalam Upaya Peningkatan Prestasi belajar Penjaskes yang Memuat Senam lantai pada Siswa Kelas VIII-B Semester 2 SMP Negeri 5 Tulungagung Tahun Pelajaran 2019/2020. Jurnal Terapan Pendidikan Dasar Dan Menengah, 2(4), 675–681.

Sanjaya, I., Gunansyah, G., & Puspita, A. M. I. (2025). Profil of Teachers’ Teaching Skills in Social Emotional Aspects in The Era of Independent Curriculum in Elementary Schools. Jurnal Cakrawala Pendas, 11(1), 88–98.

Septya, J. D., & Dahlan, Z. (2024). The Role Of Socıal And Emotıonal Learnıng (Sel) In Growıng The Socıal And Emotıonal Skılls Of Prımary School Students. Jurnal Elementaria Edukasia, 7(2), 2849–2865. https://doi.org/10.31949/jee.v7i2.9215

Sian, T. B., & Soon, C. K. (2023). Unlocking the Potential of Game-Based Learning for Soft Skills Development: A Comprehensive Review. Journal of ICT in Education (JICTIE), 10(2), 29–54. https://doi.org/10.37134/jictie.vol10.2.3.2023

Untari, A. D. (2022). Game Based Learning: Alternative 21st Century Innovative Learning Models in Improving Student Learning Activeness. EDUEKSOS: Jurnal Pendidikan Sosial Dan Ekonomi, 11(2), 228–242. https://doi.org/10.24235/edueksos.v11i2.11919

Utami, L. C. M. (2024). Analisis Implementasi Permainan Tradisional sebagai Sarana Pendidikan Karakter untuk Siswa di SD Negeri 1 Demulih. Dinamika Pembelajaran: Jurnal Pendidikan Dan Bahasa, 1(4), 305–321.

Wahyuddin, Ernawati, Wahyudi, A. A., Hadaming, H., & Maharida. (2024). Teori Belajar dan Aplikasinya: Panduan Pembelajaran yang Efektif dan Inovatif. IKIP BJN PRESS.

Wibawa, A. C. P., Mumtaziah, H. Q., Sholaihah, L. A., & Hikmawan, R. (2021). Game-Based Learning (GBL) sebagai Inovasi dan Solusi Percepatan Adaptasi Belajar pada Masa New Normal. INTEGRATED (Information Technology and Vocational Education), 3(1), 17–22. https://doi.org/10.17509/integrated.v3i1.32729

Widodo, B., Nurhasan, N., Suroto, S., & Uulaa, R. F. R. (2023). Development of Small Ball Game Learning Through Catch Ball Game to Enhance Motoric and Cognitive Skills In Elementary School Students. IJORER : International Journal of Recent Educational Research, 4(4), 534–547. https://doi.org/10.46245/ijorer.v4i4.337

Wijayanti, V., Prasetyo, Y., & Fakhrurozi, Z. A. (2024). Development of a Simple Game-Based PJOK Learning Model to Improve Locomotor Basic Movements and Cooperation of Lower Grade Elementary School Students. International Journal of Multidisciplinary Research and Analysis, 07(02), 694–704. https://doi.org/10.47191/ijmra/v7-i02-35

Yang, J. C., Quadir, B., & Chen, N. S. (2018). Effects of Children’s Trait Emotional Intelligence on Digital Game-Based Learning. International Journal of Human-Computer Interaction, 1–11. https://doi.org/10.1080/10447318.2018.1543088

Downloads

Abstract Views : 146
Downloads Count: 53

Published

2025-10-31

How to Cite

Muhammad Rizal Riswanda, Ramdani, N., & Haryanto, L. (2025). APPLICATION OF GAME-BASED LEARNING IN THROWING AND CATCHING LEARNING TO IMPROVE THE SOCIAL AND EMOTIONAL SKILLS OF ELEMENTARY SCHOOL STUDENTS. Jurnal Cakrawala Pendas, 11(4), 902–914. https://doi.org/10.31949/jcp.v11i4.15660

Issue

Section

Articles

Similar Articles

<< < 23 24 25 26 27 28 29 30 31 > >> 

You may also start an advanced similarity search for this article.