Game-Based and Teaching Games for Understanding Approaches in Badminton Learning at School: A Systematic Review

Authors

  • Hendya Alif Junanda STKIP Pasundan, Cimahi, Indonesia, Indonesia, Indonesia
  • Dedi Supriadi STKIP Pasundan, Cimahi, Indonesia, Indonesia
  • Vicki Ahmad Karisman STKIP Pasundan, Cimahi, Indonesia, Indonesia https://orcid.org/0000-0002-5160-7537

DOI:

https://doi.org/10.31949/ijsm.v5i3.16057

Abstract

Badminton is a net/wall game commonly taught in school physical education. It requires not only technical proficiency but also tactical awareness, decision-making, spatial understanding, and meaningful game performance. However, badminton instruction in schools is still often dominated by isolated technical drills, which may limit students' ability to transfer skills into authentic game situations. Game-Based Approaches and Teaching Games for Understanding (TGfU) offer a pedagogical alternative by placing modified games, tactical problems, questioning, and contextualized skill execution at the center of learning. This systematic review aims to synthesize recent evidence on the implementation and learning outcomes of game-based and TGfU approaches in school badminton learning. The review was guided by PRISMA 2020. An exploratory search was conducted for articles published between January 2021 and April 2026 using combinations of keywords related to badminton, TGfU, game-based learning, modified games, school students, and physical education. After duplicate removal and title-abstract screening, four potentially relevant studies were examined in full text for preliminary synthesis. The available evidence suggests that game-based and TGfU-related approaches are promising for integrating technical skill development, tactical understanding, decision-making, game performance, and student engagement. The most directly relevant study showed that situated game teaching through set plays produced greater improvement in tactical knowledge, technical ability, and badminton game performance than a technique-focused approach. Game-based and TGfU approaches are pedagogically relevant for badminton learning in schools because they connect skill learning with tactical meaning and active student participation. Nevertheless, the number of recent badminton-specific studies remains limited, indicating the need for more rigorous, transparent, and sport-specific intervention research.

Keywords:

health knowledge, lifestyle, obesity, physical activity

Downloads

Download data is not yet available.

References

Abad Robles, M. T., Collado-Mateo, D., Fernández-Espínola, C., Castillo Viera, E., & Giménez Fuentes-Guerra, F. J. (2020). Effects of teaching games on decision making and skill execution: A systematic review and meta-analysis. International Journal of Environmental Research and Public Health, 17(2), 505. https://doi.org/10.3390/ijerph17020505

Aryanti, S., Solahuddin, S., & Azhar, S. (2021). Learning forehand service badminton using Teaching Games for Understanding (TGfU) students. Halaman Olahraga Nusantara: Jurnal Ilmu Keolahragaan, 4(2), 305-317.

Barba-Martín, R. A., Bores-García, D., Hortigüela-Alcalá, D., & González-Calvo, G. (2020). The application of the Teaching Games for Understanding in physical education: Systematic review of the last six years. International Journal of Environmental Research and Public Health, 17(9), 3330. https://doi.org/10.3390/ijerph17093330

Bunker, D., & Thorpe, R. (1982). A model for the teaching of games in secondary schools. Bulletin of Physical Education, 18(1), 5-8.

Devrilmez, E., Li, W., Dervent, F., Çabitçi, M., & Chen, S. (2024). Effects of situated game teaching through set plays on badminton tactical knowledge, technical ability, and game performance among Turkish secondary school students. Journal of Teaching in Physical Education, 43(4), 576-586. https://doi.org/10.1123/jtpe.2023-0279

Duncan, M. J., Noon, M., Lawson, C., Hurst, J., & Eyre, E. L. (2020). The effectiveness of a primary school based badminton intervention on children’s fundamental movement skills. Sports, 8(2), 11. https://doi.org/10.3390/sports8020011

González-Valero, G., Ubago-Jiménez, J. L., Melguizo-Ibáñez, E., & Fernández-García, R. (2024). Application of the Teaching Games for Understanding model to improve decision-making in sport learning: A systematic review and meta-analysis. BMC Psychology, 12, 781. https://doi.org/10.1186/s40359-024-02307-2

Hong, Q. N., Fàbregues, S., Bartlett, G., Boardman, F., Cargo, M., Dagenais, P., Gagnon, M. P., Griffiths, F., Nicolau, B., O’Cathain, A., Rousseau, M. C., Vedel, I., & Pluye, P. (2018). The Mixed Methods Appraisal Tool (MMAT) version 2018 for information professionals and researchers. Education for Information, 34(4), 285-291. https://doi.org/10.3233/EFI-180221

Manninen, M., Magrum, E., Campbell, S., & Belton, S. (2025). The effect of game-based approaches on decision-making, knowledge, and motor skill: A systematic review and a multilevel meta-analysis. European Physical Education Review, 31(1), 18-32. https://doi.org/10.1177/1356336X241245305

Nathan, S. (2016). Badminton instructional in Malaysian schools: A comparative analysis of TGfU and SDT pedagogical models. SpringerPlus, 5, 1215. https://doi.org/10.1186/s40064-016-2872-3

Oslin, J. L., Mitchell, S. A., & Griffin, L. L. (1998). The Game Performance Assessment Instrument (GPAI): Development and preliminary validation. Journal of Teaching in Physical Education, 17(2), 231-243. https://doi.org/10.1123/jtpe.17.2.231

Page, M. J., McKenzie, J. E., Bossuyt, P. M., Boutron, I., Hoffmann, T. C., Mulrow, C. D., Shamseer, L., Tetzlaff, J. M., Akl, E. A., Brennan, S. E., Chou, R., Glanville, J., Grimshaw, J. M., Hróbjartsson, A., Lalu, M. M., Li, T., Loder, E. W., Mayo-Wilson, E., McDonald, S., et al. (2021). The PRISMA 2020 statement: An updated guideline for reporting systematic reviews. BMJ, 372, n71. https://doi.org/10.1136/bmj.n71

Wang, Y., Wang, Q., Dong, X., Yang, J., Cai, K., Chen, D., & Chen, A. (2025). Effects of 10-week modified badminton curriculum on physical fitness and sustained attention in elementary school children. Scientific Reports, 15, 43889. https://doi.org/10.1038/s41598-025-25718-6

Downloads

Abstract Views : 91
Downloads Count: 12

Published

2025-08-30

How to Cite

Junanda, H. A., Supriadi, D., & Ahmad Karisman, V. (2025). Game-Based and Teaching Games for Understanding Approaches in Badminton Learning at School: A Systematic Review. Indonesian Journal of Sport Management, 5(3), 811–820. https://doi.org/10.31949/ijsm.v5i3.16057

Similar Articles

<< < 3 4 5 6 7 8 9 10 11 12 > >> 

You may also start an advanced similarity search for this article.